タグ: Sega Master System

KiddEd – Level Editor for Alex Kidd in Miracle World

KiddED (click here) is a level editor for the Sega Master System classic Alex Kidd in Miracle World which was built into the Master System 2 model.  Despite the name, the Master System 2 wasn’t actually a generation after the original Master System, but rather a re-modeled version which lost the card reader for card-based games and stuck to the cartridge port. Anyway, prior to Sonic the too-radical-for-the-90’s Hedgehog bursting on to the scene, Alex Kidd – the lost prince of a far away fantasy land called Radaxian – was Sega’s flagship character. The level editor gives you a great deal of control of the levels, to the point where you can re-build them from the ground up, however some enemies, particularly bosses, are a hassle to alter but can often be worked around.… Read the rest

Games Based on Movies that Don’t Exist: James Bond – The Duel

James Bond : The Duel was released on the Sega Genesis and its 8bit relative, the Master System in 1993 by Domark, which no longer exists as a game creator. Domark actually produced a long list of games before being swallowed by Edios software, with Klax and Desert Strike being among their more notable releases. They also produced video game adaptations of A View to a Kill, 007: License to Kill, The Spy who Loved Me and The Living Daylights, so it’s probably safe to say that they know their shit when it comes to James Bond video games. The game stars Timothy Dalton in his last ever role as 007.… Read the rest

The Other 8bit Ninja Gaiden

Most people who grew up with a gaming console know of the Ninja Gaiden franchise. It started life as a beat em’ up arcade game which was later ported to a number of systems, most notably the Nintendo Entertainment System. The NES port changed it from a beat em’ up to a fantastically fast-paced but damn-near impossible action platformer which was very well received. There were three Ninja Gaiden games for the NES which are commonly called the “Ninja Gaiden Trilogy”, mostly due to the fact that unlike a many other action platformers of its time, the Ninja Gaiden games told a coherent and immersive story (even if the stories of all three games aren’t exactly related).… Read the rest

Game Review: Cloud Master 中華大仙

Cloud Master was designed by Taito, published by Hot-B in 1988 and was later ported to both the Sega Master System, the Nintendo Entertainment System and a couple of other systems. Unlike many other ports that appeared on both the NES and the SMS, there doesn’t seem to be a whole lot of difference between the two versions. This game is hard as all sweet-fuck. There, I said it. The difficulty of this game is legendary. Well maybe not legendary, but it is hard enough to make me want to put my fist through my TV screen. The thing about Cloud Master is that it’s doesn’t seem very difficult.… Read the rest

Game Review: Alex Kidd in Miracle World

Alex Kidd in Miracle World was developed and published by Sega before being released in 1986 on the Sega Master System. It would eventually prove to be the defining game of the Master System, until and certain blue hedgehog with a disregard for speed limits would hit the scene much later in the 90s. When the Master System 2 was released, Alex Kidd in Miracle world was actually built into the console, with no cartridge needed to play the game. Alex was designed by Reiko Kodama, who would later work on such titles as Sonic the Hedgehog, Phantasy Star, Shinobi and a host of other notable titles.… Read the rest

Game Review: Dragon Crystal

Dragon Crystal is a rogue-like rpg for the Sega Master System. Released in 1992 on the Sega Master System and Game Gear, it would go on to gain somewhat of a cult following and was eventually released on the 3DS virtual console in 2012. It was released to rave reviews back in the early 90s and currently holds a 4.5 out of 5 star user rating rating in the 3DSs’ Virtual Console. So it’s basically been getting top reviews for over 20 years. Nice. The game is a rogue-like. This means that it is based on the core principal of the game Rogue and it’s close cousin Net Hack.… Read the rest

Game Review: Wonder Boy III: The Dragon’s Trap

Wonder Boy III : The Dragon’s Trap is the third Wonder Boy game on the Sega Master System, following on from Wonder Boy in Monster Land. The game was created by West One studios, published by Sega in 1989 and was later ported to the Game Gear. Despite being created by a Japanese company, Wonder Boy III was first released in English on the Sega Master System in North America and Europe, before being ported to the PC Engine in Japan a few years later as an Adventure Island title. In fact, Wonder Boy III, in it’s original form, didn’t see a Japanese release until 2007 when it was bundled with the Sega Ages : Monster World Complete Collection for the Playstation 2.… Read the rest

Game Review: Wonderboy in Monsterland

Wonderboy in Monster Land is the second installment in the Wonderboy franchise and the first game in the Monster Land series. This game is another example of Westone Studios playing Sega like a fool. Much like the first Wonder Boy game, the code for Monster Land was again sold to Hudson who released it as Bikkuriman World and changed the graphics and sprites to match the characters from an anime series of the same name. The game starts with Wonder Boy in nothing but a grass skirt. The girl he just risked his life to save in the last game seems to be gone as well.… Read the rest

Wonderboy

Wonderboy was first released as an arcade game in 1986 and was later ported to the Sega Master System and Sega Game Gear. It featured a young man in a grass skirt taking down defenceless animals with a tomahawk and jumping skateboards over ice caverns. Needless to say this game blew me away as a small child. Wonderboy eventually found it’s way from the arcade to the living room via the Sega Master System and is considered to be a classic by most Master System fans. Any NES fans who play Wonderboy for the first time are bound to get a strange feeling of deja-vu.… Read the rest