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This game has to be the ugliest thing I have ever seen. It looks like someone threw MS paint into a blender and poured the result onto a computer monitor. But, as it turns out, there is a very valid reason for the games gag-inducing color scheme. The background is made up of 3 colors, and enemy fire is also made up of those same colors. This means that if an enemy is firing red projectiles, you will not be able to see them when the fly over any red patches of background. Couple that with the fact that the background moves with the player, this title can make for a very intense gaming experience.
Rarely do I see a game mechanic as original as this one. I honestly can’t think of another game that uses colors in this way. I mean, I’m sure some exist, it’s just that I have never played one. Could you imagine if other games used this gimmick? Imagine playing generic FPS #322, only every other player is a different color, and the stage is also painted with blotches of the same colors, meaning that you could be chasing a red opponent, but as soon as they run into an area painted red, you would not be able to see them.
At times the game does feel a little too difficult, especially when there are a bunch of different colored bullets flying at you and you need to try and dodge them while making sure you keep your character hovering over different colored patches of background. That last bit probably doesn’t make a lot of sense right now, but it will be clear as day once you give the game a quick play through.
The game has obviously been made with some kind of specialized game-creation software, and its amaturishness (is that even a word?) does show in more than just the graphics, but it is all excusable due to the background-projectile-color system. See, it’s so original I don’t even know how to categorize it. Puzzle/shooter hybrid? If this game had better production values it could be a surprise indie hit. Give this game go, you will probably tire of it pretty quick, but it is worth at least one play through based on originality alone.